11/27/2023 0 Comments Unepic walkthrough missing 2 fernsThey are located at loot from a Glowing Pile of Stones. Piece of Statue - There are 20 Statue Pieces. This would void your The Crow achievement (don't kill crows) and make another play through required. That is because part of this quest (Collecting 2 Great Round Sapphires) requires you to kill Crows in order to obtain the lootable item. NOTES: AGAIN, I'll reiterate that if you are doing one play through you'll want to avoid completing this quest until you've unlocked "The Crow" achievement. COMPLETE THE CROW ACHIEVEMENT BEFORE COMPLETING THIS QUEST You will obtain Fire Magic and the Tome of Firebolt Spellbook.ĬOMPLETING THIS QUEST WILL CAUSE "THE CROW" ACHIEVEMENT TO BECOME MISSABLE. Once you've collected all the items, return to the Quest Giver at (7,-1) and complete the Quest. Hammer of the Blacksmith - Located in room (7,-4) inside a Treasure Chest at the bottom right of the room. At least one of them will drop a bellows as a lootable item. Each barrel you destroy will likely drop some wood.īellows - Located in room (7,-3) there are 3 Blacksmith enemies. Wood - Wood is collected from various piles of wood in the Mines area or more easily farmed by destroying barrels. In particular BATS have a tendency to drop this as loot and if for some reason you do not already have 20 Red Essence, you can farm some in the room immediately to the right of Gold Box in Center Zone at room (1,0) as there are a lot of BATS in this room.Īnvil - Located in room (7,-3) at the upper left of the room. Red Essence (easily collected as loot from most enemies in the Mines. NOTES: This is the only really REQUIRED Quest in the Mines for 100% completion (although I'd recommend you do others for their rewards). You're reward will be the Key to the Mines. Use the interior door at the top for a quick shortcut back to the bottom and return to the Quest Giver. Use a combination of the map I provide with the Scroll of Trap Detection to navigate the room to the top and activate the lever. Be careful for the horizontal wall spikes near each ladder. All fireballs will either be ducked under or jumped over. When you hear this FREEZE and duck down with holding the or until the danger if applicable has passed. Whenever you set off a trap you'll hear a unique 'click' noise. Traps are always activated by stepping on a switch. Horizontal spikes that come from walls (always near the ladders to next section / platform).Vertical spikes that come from the floor. There are four types of traps in this room: NOTE: There is a challenge related to completing this room in under 60 seconds, but it will be nearly impossible in our current states so we will solely focus on completing it slowly / safely now and coming back to do the Challenge later in the game when it will be a piece of cake. This will help you see the traps, although it can / will run out so a map is provided. NOTES: Now to the far left of the Quest Giver there is a Scroll of Trap Detection.
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